Website powered by

Herbie The Lovebug Model

Made in Blender, Photoshop and Substance Painter, and having 24702 triangles and 4k UDIM textures, this is a hard-surface 1963 Volkswagen Beetle vehicle model was created by creating a rough block-out in Blender, doing additional modelling and booleans to add detail to a subdivided high-poly version, texturing and baking in Substance Painter and painting additional decals in Photoshop.
This asset includes a fully modelled interior.

The model has been uploaded to sketchfab to allow for more detailed inspection or download.

The model rendered in Unreal using an hdr from hdrihaven

The model rendered in Unreal using an hdr from hdrihaven

This upload has a few textures downgraded to 2K to satisfy upload size limits

A front view of the base model, the model with normal details, the model textured and the model in wireframe

A front view of the base model, the model with normal details, the model textured and the model in wireframe

A back view of the base model, the model with normal details, the model textured and the model in wireframe

A back view of the base model, the model with normal details, the model textured and the model in wireframe

An interior view of the base model, the model with normal details, the model textured and the model in wireframe

An interior view of the base model, the model with normal details, the model textured and the model in wireframe

Honk honk! Here comes the vertex painted high-poly model.

Honk honk! Here comes the vertex painted high-poly model.

UDIM UV unwrapping done in Blender

UDIM UV unwrapping done in Blender

Texturing and baking done in Substance Painter

Texturing and baking done in Substance Painter

Decals painted in Photoshop

Decals painted in Photoshop