Blood Shot is a Interaccess Media Arts Prize nominated first-person shooter game made in Unity, solo-developed from scratch and inspired by Star Fox, Playstation 1 games and medical photography techniques.
Using a connected series of splines that were used to generate the geometry of the tunnels that make up the levels, the player is forced forwards along said spline, lerping between rotations for each point on the spline to keep them facing forward and moving smoothly. Players can move away from the centre but that offset distance is capped to keep them inside the level's geometry, avoiding the use of heavy colliders.
Check out the game at https://garbange.itch.io/blood-shot