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Stylized Paper Popsicle Model

Made in Maya, Zbrushcore, Substance Painter and Clip Studio Paint with 488 triangles for the whole popsicle and 578 for the melted one.
This stylized texture was painted on in Substance Painter and Clip Studio Paint.

This model was inspired by Cevincy's popsicle concept illustration.
https://www.artstation.com/artwork/blmZGG

The model has been uploaded to sketchfab to allow for more detailed inspection or download.

The popsicles rendered in Unreal engine, using an hdr from hdrihaven.

The popsicles rendered in Unreal engine, using an hdr from hdrihaven.

Low-poly of the whole popsicle were made in Maya, and the melted one was also retopologized there.

Low-poly of the whole popsicle were made in Maya, and the melted one was also retopologized there.

Popsicle stick and indents added in sculpt in Zbrushcore, melted popsicle is an altered version of the original whole popsicle with additional sculpting.

Popsicle stick and indents added in sculpt in Zbrushcore, melted popsicle is an altered version of the original whole popsicle with additional sculpting.

UVs unwrapped in Maya, baking and some texturing done in Substance Painter and additional painting in Clip Studio Paint.

UVs unwrapped in Maya, baking and some texturing done in Substance Painter and additional painting in Clip Studio Paint.