Blood Shot is a Interaccess Media Arts Prize nominated first-person shooter game made in Unity, solo-developed from scratch and inspired by Star Fox, Playstation 1 games and medical photography techniques.
Using C#, I made a custom in-editor tool where the user adjusts a spline along which the level geometry is drawn procedurally during runtime, to facilitate quick and flexible level creation. This path is also used for calculating the path the player flies down, and in which directin the enemies move.
Check out the game at https://garbange.itch.io/blood-shot